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Monthly Archives: November 2010
MySpace Is Not a Social Network Anymore
When I was considering writing a blog post analyzing the viability of MySpace’s new strategy, I was fully prepared to rail against the new strategy as trying to keep a dead brand afloat by addressing a need that wasn’t real. I even wrote about half of that post before realizing that MySpace actually has a [...]
Posted in Social Media, Uncategorized
Tagged curator, entertainment, Facebook, LinkedIn, myspace, re-branding, Social Media, social network, strategy
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In-game advertising works: Highlights from the IAB’s Digital Media Case Study Road Show
On Monday, I had the opportunity to attend the IAB’s Digital Media Case Study Road Show and watch fellow marketers, including several of our clients, present their recent successful marketing campaigns within the gaming space. The strength of the road show was due in part to the variety of campaigns presented. The IAB mentioned that [...]
Can Twitter Save Ping?
Yesterday Twitter announced that it had linked up with Ping, the iTunes social network, to make it easier to share music with your friends and followers. As someone who loves to force music on other people, I’m happy to hear this news. However, like most people, I don’t actually use Ping. In fact, according to [...]
Posted in Digital Media, Social Media
Tagged Digital Media, Grooveshark, iTunes, music, Ping, Social Media, twitter
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Is Hulu Another OPEC?
I have seen a lot of discussion lately about the state of digital video - which models will be victorious, which brands will win, will consumers completely cut the cord? Mark Suster, a Los Angeles area based Entrepreneur turned VC, offers one of the more provocative and interesting perspectives I’ve seen about one of the key players, in a post [...]
Posted in Digital Media
Tagged business models, Digital Media, Hulu, Netflix, streaming video
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The PlayStation Phone: Real or Fake, Will It Succeed?
Late last month engadget posted a few leaked photos of a PlayStation Phone. The debate then started on whether or not the phone was real, to date engadget has a fairly good record on breaking stories for new devices. Regardless of whether or not it’s real, let’s try to determine if the new phone will [...]
Posted in mobile, Video Games
Tagged mobile, phone, playstation, playstation phone, psp, smartphone, Sony
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Forget the fancy stuff, here are two common sense features for Blu-ray
Do consumers really want to use their smart phones as a Blu-ray remote control? Do consumers really want to “chat” with their friends on screen while watching the latest movie? I am not sure, but I have recently heard about two simple features that make a lot of sense. The first is called “uHear.” Have [...]
Posted in Traditional Media
Tagged Avatar, BD-Live, Blu-Con, Blu-ray, Bonus Features, Fox, hollywood, James Cameron, uHear, Universal
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“Cutting the cord” to cable and satellite TV
“Cutting the cord” is a phrase that’s been causing a lot of stress among cable and satellite providers. For those unfamiliar, it refers to the idea that consumers are canceling their cable or satellite subscriptions and turning to the internet as a replacement. With the ubiquity of streaming video options – Hulu and Netflix, to [...]
Posted in Business, Digital Media, Traditional Media
Tagged cable, Digital Media, Hulu, Netflix, satellite, TV
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gCommerce – game-if-ication of Commerce
I recently had the pleasure to co-author an Interpretations report with a friend and colleague, Jim Banister, CEO of SpectrumDNA. The report, gCommerce: The Gamification of eCommerce looks at the ability for retailers (on and offline) to use game play dynamics to drive more engagement and sales. Jim and I recently sat on a panel [...]
Posted in Social Media, Video Games
Tagged business strategies, casual games, e-commerce, gamification, gamify, gCommerce, new media measure, Social Media
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